一.栈和堆
double *q=(double *)malloc(200);
*q就是栈里的,200是堆里的
动态分配的都在堆里分配,由程序员手动分配
静态分配的都在栈里分配,由系统自动分配
栈:
1.定义:
- 实现“先进后出”的存储结构
2.分类:
- 静态栈
- 动态栈:内核就是链表
3.算法
- 出栈
- 压栈
4.变量
- pTop
- pBottom
栈空:pTop==pBottom
5.应用
- 函数调用
- 中断
- 表达式求值
- 内存分配
- 缓冲处理
- 迷宫
二.代码
1.两个结构体的的定义
typedef struct Node{
int data;
struct Node *pNext;
}NODE,*PNODE;
typedef struct Stack{
PNODE pTop;
PNODE pBottom;
}STACK,*PSTACK;
👉对于Stack的理解:
Stack这个结构体里有两个成员——名字叫pTop和pBottom、类型为NODE指针
2.初始化
void init(PSTACK pS) //传参:栈的地址
{
pS->pTop=(PNODE)malloc(sizeof(NODE)); //给栈顶申请内存空间
if(pS->pTop==NULL)
{
printf("内存分配失败!\n");
exit(-1);
}
else
{
pS->pBottom=pS->pTop; //此时pT和pB指向同一个内存
pS->pTop->pNext=NULL; //让pT和pB指向同一个节点且该节点的指针域存放的是NULL,该节点作为一个头结点。
}
}
3.压栈
void push(PSTACK pS,int val)
{
PNODE pNew=(PNODE)malloc(sizeof(NODE)); //为新节点申请空间
if(pNew==NULL)
{
printf("内存分配失败!\n");
exit(-1);
}
else
{
pNew->data=val;
pNew->pNext=pS->pTop;
pS->pTop=pNew;
}
return;
}
pNew->pNext=pS->pTop;
👆理解:
第一个元素,pNew->pNext=pS->pTop;和pNew->pNext=pS->pBottom;都可以 理解为插入的新节点的指针域和pT、pB是一样的,即指向一样,都指向头结点
但是从第二个节点开始,他的指针域存放的应该得是上一个节点的地址,对应图上的就是右边蓝色的箭头应该==左边被蓝色x覆盖的红色箭头,即pNew->pNext=pS->pTop;
4.遍历
void traverse(PSTACK pS)
{
PNODE p=pS->pTop;
while(p!=pS->pBottom)
{
printf("%d ",p->data);
p=p->pNext;
}
return;
}
5.出栈
void pop(PSTACK pS)
{
if(pS->pTop==pS->pBottom)
{
printf("栈为空!\n");
exit(-1);
}
else
{
PNODE a=pS->pTop;
pS->pTop=pS->pTop->pNext;
free(a);
a=NULL;
}
}
这个应该也很好理解:删除a指向的节点,pTop负责往下走,防止因为删掉上面的节点而丢失下面的节点的地址
6.清空
void clear(PSTACK pS)
{
if(pS->pTop==pS->pBottom)
{
printf("栈为空!\n");
exit(-1);
}
else
{
PNODE p=pS->pTop;
while(p!=pS->pBottom)
{
pS->pTop=p->pNext;
free(p);
p=NULL;
p=pS->pTop;
}
}
}
大致思路和出栈相似,就是多了个循环,再调换一下语句顺序即可
7.完整代码
#include<stdio.h>
#include<malloc.h>
#include<stdbool.h>
#include<stdlib.h>
typedef struct Node{
int data;
struct Node *pNext;
}NODE,*PNODE;
typedef struct Stack{
PNODE pTop;
PNODE pBottom;
}STACK,*PSTACK;
void init(PSTACK);
void push(PSTACK,int);
void traverse(PSTACK);
void pop(PSTACK);
void clear(PSTACK);
bool empty(PSTACK);
int main()
{
STACK S;
init(&S);
push(&S,1);
push(&S,2);
traverse(&S);
pop(&S);
printf("\n出栈后结果为;\n");
traverse(&S);
clear(&S);
traverse(&S);
if(empty(&S))
printf("清除成功!\n");
else
printf("清除失败!\n");
}
void init(PSTACK pS)
{
pS->pTop=(PNODE)malloc(sizeof(NODE));
if(pS->pTop==NULL)
{
printf("内存分配失败!\n");
exit(-1);
}
else
{
pS->pBottom=pS->pTop;
pS->pTop->pNext=NULL;
}
}
void push(PSTACK pS,int val)
{
PNODE pNew=(PNODE)malloc(sizeof(NODE));
if(pNew==NULL)
{
printf("内存分配失败!\n");
exit(-1);
}
else
{
pNew->data=val;
pNew->pNext=pS->pTop;
pS->pTop=pNew;
}
return;
}
void traverse(PSTACK pS)
{
PNODE p=pS->pTop;
while(p!=pS->pBottom)
{
printf("%d ",p->data);
p=p->pNext;
}
return;
}
void pop(PSTACK pS)
{
if(pS->pTop==pS->pBottom)
{
printf("栈为空!\n");
exit(-1);
}
else
{
PNODE a=pS->pTop;
pS->pTop=pS->pTop->pNext;
free(a);
a=NULL;
}
}
bool empty(PSTACK pS)
{
if(pS->pTop==pS->pBottom)
return true;
else
return false;
}
void clear(PSTACK pS)
{
if(pS->pTop==pS->pBottom)
{
printf("栈为空!\n");
exit(-1);
}
else
{
PNODE p=pS->pTop;
while(p!=pS->pBottom)
{
pS->pTop=p->pNext;
free(p);
p=NULL;
p=pS->pTop;
}
}
}